Mount And Blade Warband Companion Builds

Mount And Blade Warband Companion Builds 3,9/5 422 votes

It was technically possible to create your own rebel kingdom in the original Mount & Blade but it was never really intended to be played that way. In Warband there is an all new political system which allows you to engage in political intrigue, build up your right to rule, marry, create vassals and persuade lords to defect.In order to get into a position where you can strike out on your own you’ll need to develop your character, whip your army into shape and work on building some relationships. If you want to be recognised as a King your plan should be slow and methodical or you’ll be crushed as rebel scum. In the BeginningYou’ll kick off the game as a lone adventurer and the start you get in Calradia will depend on what options you decided to select when. In Warband you are given a mission to help you get started.

This is a good gentle introduction and for the early part of the game you should take on missions for city guilds and lords to build up some cash and experience. You should also attack small groups of bandits. Don’t take on deserters though, because they tend to be very well equipped, and at the start of the game you won’t be. You can also build up some skills and make a little cash by fighting in the arenas in the cities.As you get tougher and start to make some money you can upgrade your gear. As well as upgrading your own armour and weapons make sure you remember to kit out your companions.

Train Up and RecruitYour main focus should be to build up your character and your party. You’ll want to recruit companions from the taverns and hire raw recruits at villages. Training up raw recruits is much cheaper than hiring the finished article in a tavern so avoid the groups of mercenaries.

The individual companion characters, on the other hand, are an essential part of your force so seek them out. If you hire all of them you’ll find that they argue so try to select a balanced group and eject troublemakers.This is still valid for Warband. Paying HomageYou don’t strictly need to become a vassal but it would be very tough to go straight from adventurer to King. Decide which of the factions you’d like to be a part of and concentrate on doing missions for them (particularly for the King of your chosen faction). You need to and eventually as it grows the factions will attempt to sign you up.

Alternatively you can build your renown up and then go direct to the King and ask to join his faction. Making GoldMoney makes the world go round and you need a decent bankroll to succeed in Calradia. If you build up debts it will have a negative effect on your standing and your party morale will dip. You will make some money from any possessions you have. The King of your chosen faction will generally grant you a small village as an introduction and if you take castles and cities thereafter he may award you more lands. The tax income is now delivered directly to you but you’ll need to build mills and protect your possessions in order to make them profitable. The most lucrative way to spend your time is to travel around taking part in tournaments.

Warband companion guide

In Mount & Blade II: Bannerlord, you need to keep your head about you at all times. And with the game’s new death system, this rings especially true, lest your adventures come to an abrupt end to the executioner’s axe! Moving Build Your Army - Mount and Blade Warband New Player Guide. Random Mount & Blade Warband Bullshittery. Basic Field and Seige Battle Tactics - Mount and Blade Warband New Player.

Mount And Blade Warband Guides

We’ll discuss the other benefits later but if you make sure to bet on yourself, the maximum 100 for each round, then you’ll come away with a tidy sum (usually just under 4,000) assuming you win.You can also take on various missions to make cash and of course you’ll get loot (which can be sold) every time you defeat an enemy force. Making FriendsYou need to and keep your controversy low to make friends. It will come in very handy later if you have some lords onside. It is possible to persuade lords to join your faction and support you as king. You’ll need to build strong friendships if you want to do this.

You’ll also want to avoid war with everyone when you do declare your new faction, so being friendly with at least one faction is a very good idea. Planning Ahead. You’ll increase your chances of success by planning ahead carefully.

Think about what territory you might want to claim when you first strike out. Try to choose somewhere next to the faction you are friendly with so that you don’t get attacked from all sides. This may also have the side benefit of giving you some protection, especially if they are engaged in a war with your enemy.It will also be easier to take border castles because they will probably have been fought over before. This means they are the most likely to be poorly defended. Scope out the area and scout thoroughly before you actually attack.

Declaring IndependenceThe act of setting up your faction in Mount and Blade: Warband is actually very simple. All you need to do is attack and take a castle or city without being tied to a faction. Renounce your oath to the faction you’re with, bear in mind that you will lose your lands. Now attack a new city or castle and when you take it you’ll get the chance to set up your new faction. You can choose a name and a banner.The hard part is holding on to your new found empire.

You can drastically improve your chances in this regard by paying attention to a rating that we’ll discuss in the next part of this guide – Right to Rule. This post is part of the series: Mount & Blade: Warband Guide.

Trading goods is a great way to make money in Mount & Blade: Warband. In this post, you learn example price ranges and thresholds (to buy under X, to sell over Y) for the most profitable goods.

You also learn an example trade route that goes around all Calradia in Warband.(All information is for the game without any mods, as mods might change the trade/economy/map in the game. UPDATE: This information is valid for game version 1.143. It might work for newer versions too, but newer versions might change the trade routes and economy.)You can learn all this info in game, by doing trading, using the asses good deals option in the marketplace of the towns, talking to the guild master about trade and production of the different cities, so consider the information below SPOILERS.Also, there are a lot of trading opportunities in the game I do not list here, because these are the ones I've found working for me. Feel free to experiment and take on the opportunities you see:)Note: I didn't come up with any of this (although I have 'tested' all of this in-game). The hard work has been done by the awesome people and gamers at the. I just put it here on my blog as it's sometimes hard to find stuff from forums.General TipsTravel fast:.

give riding skill and horses to all companions,. invest in pathfinding skill (e.g. Increase the skill with one companion and have two points on your own),.

prefer cavalry over infantry (for trading journeys),. keep the army size small (but high enough to 'scare' bandits away),. keep the morale of the army high,. have 6 horses in your inventory (as 'pack' horses) - the cheapest you can find (quality of the horse doesn't matter). Visit the villages near the towns for cheap goods.If you increase trading skill with one of the companions, put 2 points in it for your character to get the +1 extra.Get some experience and levels before you start 'heavy trading', as you will run into robbing attempts when entering marketplaces and you'll have a better chance dealing with the robbers if you have some combat skills (and good weaponry, it's good to have a bow/crossbow).(optional) Do quests for the towns to improve your relations. You'll get better prices this way. To get the quests, talk to the guild master.

You get experience while at it, and it's a welcome change to the trading as well. Be careful with bandit quests thou if your low level.Price RangesHere are the price ranges I use in the game.If I see goods under the threshold I buy. And I only sell if the price is high enough.If you need to empty inventory, any price over the buying threshold is profit, so it's OK to 'dump' inventory if you know that the next cities in your route don't pay well for those goods.BUY under X means buy when the buying price is below XSELL over Y means sell when the selling price is over YMost Profitable Goods. Iron. BUY under 150, SELL over 300.

Salt. BUY under 150, SELL over 270. Oil. BUY under 320, SELL over 450. Tools.

BUY under 380, SELL over 450. Velvet. BUY under 700, SELL over 950-1000. Wine. BUY under 200, SELL over 300. Spice. BUY under 600, SELL over 800.

Flax. BUY under 100, SELL over 150. Linen. BUY under 220, SELL over 350. Wool Cloth. BUY under 200, SELL over 270'Filler' Goods.

For buying, avoid buying for higher than the threshold. Just move on to another city.The Trade RouteI learned this route from at Taleworlds forum, from his 'after action reports'. It's a complete route around Calradia, focusing on the most profitable (small) routes and most profitable goods (only buying 'filler' goods in between to avoid travelling empty).If some goods are not available or not available below threshold price, wait for a day or just move on (I usually just move on). Sell to the other merchants if the goods merchant runs out of money and the price is still high enough (the arms/armor/horse merchant).1.

Ruvar, a village near Wercheg: BUY UNDER: Salt 1502. Wercheg: BUY UNDER: Salt 150, Hides 90 (although not too much of them)3. Curaw: BUY UNDER: Iron 150, Tools 380, Sell: Salt 2704. Ismarala, a village near Curaw: BUY UNDER: Iron 1505. Fenada, a village near Sargoth: BUY UNDER: Flax 1006.

Sargoth: SELL OVER: Salt 2707. Tihr: SELL OVER: Iron 300, Tools 4508. Kwynn, a village near Sargoth: BUY UNDER: Flax 1009. Sargoth: BUY UNDER: All of the Flax 100 and Linen 220, Wool 7010.

Uxkhal: SELL OVER: Hides 100, Wool 12011. Suno: BUY UNDER: Oil 320, Wine 20012. Shariz: BUY UNDER: Date Fruits 70, SELL OVER: Linen 350, Wine 30013. Durquba: SELL OVER: Flax 15014. Ahmerrad: BUY UNDER: Iron 150, Wool 70, SELL OVER: Wine 30015. Bariyye: BUY UNDER: Date Fruit 70, Iron 150, Salt 150, Tools 380, SELL OVER: Linen 350, Wine 300, Wool 12016. Iqbal, a village near Bariyye: BUY UNDER: Salt 150, Date Fruit 7017.

Fishara, a village near Bariyye: BUY UNDER: Salt 150, Date Fruit 7018. Uzgha, a village near Ahmerrad: BUY UNDER: Iron 15019. Tulga: BUY UNDER: Spice 600, Salt 150, SELL OVER: Iron 300, Date Fruits 12020. Ahmerrad: BUY UNDER: Iron 150, SELL OVER: Spice 80021.

Durquba: SELL OVER: Spice 80022. Jelkala: BUY UNDER: Velvet 700, Fish 30, Hides 90, SELL OVER: Iron 300, Salt 270, Tools 45023. Veluca: BUY UNDER: Grain 30, Hides 90, SELL OVER: Fish 90, Velvet 95024. Uxkhal: SELL OVER: Grain 50, Hides 100, Salt 27025. Suno: BUY UNDER: Oil 320, Wine 150, SELL OVER: Grain 50, Hides 100, Salt 27026. Praven: BUY UNDER: Wool 70, SELL OVER: Oil 450, Salt 27027. Yalen: BUY UNDER: Wine 200, Wool 70, SELL OVER: Salt 27028.

Jelkala: BUY UNDER: Fish 30, Velvet 70029. Shariz: BUY UNDER: Date Fruit 70, SELL OVER: Fish 100, Wine 30030. Dhirim: BUY UNDER: Iron 150, SELL OVER: Velvet 1000(Optional: Visit Narra and Ichamur. Sell according to thresholds.)31. Tulga: BUY UNDER: Spice 600, SELL OVER: Iron 300, Wool 12032.

Bariyye: BUY UNDER: Iron 150, SELL OVER: Velvet 100033. Ahmerrad: BUY UNDER: Iron 150, Wool Cloth 200, SELL OVER: Spice 80034. Durquba: SELL OVER: Spice 80035. Halmar: BUY UNDER: Salt 15036. Dhirim: BUY UNDER: Iron 150, SELL OVER: Wool Cloth 27037. Reyvadin: SELL OVER: Iron 30038. Khudan: SELL OVER: Iron 30039.

Mount

Rivacheg: SELL OVER: Iron 300If you have inventory space between towns (could not get enough cheap goods), stop in villages on the route (don't go off it too much thou) and buy cheap items. Also, buy variety of food from those villages (to keep) army fed and morale high).

This money will help the economy of the town as well.Mount and Blade: Warband Trade RouteIMAGE CREDIT: map modified from the original. The Warband Trade Route VideoHere's the on video. It's an hour long and it's a part of my let's play series, and there's some other stuff in it but trading, but it shows the whole route.Watch HD/720p in YouTube:References and Links.